You are limited to eight weapons throughout the game including some fairly cliche weapons such as a crowbar, pistol, shotgun, dual pistol, tommy gun, molotov and a gun that is very similar to the Thundergun, from the Call of Duty Black Ops' zombie game. The game is based around the first person view and the action/horror genre. It is also very close and similar gameplay to the Quake game. Killing Time, is very close to being labelled a Doom clone. Graphically, it's well done, at times even better than Doom, and with, mainly, challenges that have to do with enemy numbers than their intelligence! A great FPS nonetheless. I loved the weapons though! You can use a Tommy gun, you can use a pistol double wield pistols and lots of other cool weapons. It reminded me of some of the levels of Serious Sam, but granted, Killing Time is like the abbreviated version of that, remember it runs on a similar engine as Doom. Yeah, the game doesn't miss the opportunity to put you in some trap infested underground areas, where you need to dodge both enemies as well as trap doors and trap tiles on the floor. This is shooting 101, with the occasional location based puzzle. Right from the bat, the game shows itself interested in offering you a great ride, but nothing too fancy. Killing Time is a very playable Doom like FPS, putting you on a journey to find the truth behind the disappearance of an Egyptology professor who went to explore some Egyptian landmarks and never came back.
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